One of the many things I experimented with – seven years ago! – in Neverwinter Nights was an implementation of Bard’s Tale III: The Thief of Fate using NWN. The project never progressed far; while a later version actually had progressed quite nicely I ended up taking over Underdark Adventures and creating UA3 together with Arjan instead.
Anyway, I just discovered a handful of screenshots from this attempt and thought I’d share them.
Plus a map of the “Wilderness” area:

It looks like I even have module files from back then – but no hakpaks, and I am fairly sure this module needed one.